seUVBlendShape now available for Maya 2016 extension 2

Although I have released an update to seUVBlendShape to work with Maya 2016 extension 2 a couple months back. I have just finally updated the trial version to also have this supported as well. My current subscribers should have already have the update and for those who are already using extension 2 and want to test the plugin and tools, you can now do so by going to the trial download page here:

Thank you all again for the support for those who purchased a license. Maya 2017 is just around the corner as well, so I’ll be excited to see any improvements I can make for future releases!

Enjoy and thanks again!

About the author: Scott