Code Snippet: Get geometry index on deformer

I needed a way to get the geometry index on a deformer based on the deforming shape name. Rather than trying to trace the connections in the dependency graph, Maya’s API has a much easier and faster method. This is also better than using the deformer command for the information since the command does...

seThickMesh – Vertex Normal Expand/Shrink Deformer

Since I was finishing up on my last deformer, seVertcro, I decided to quickly make another deformer while I was in the mood. This is one I have found handy before and it was pretty simple to write, only taking about 45 min – 1 hour to write and test. This deformer simply expands...

seVertcro – Vertex Snapping Deformer

I have been playing more and more with Maya’s API and starting to practice building some plugins like the one I released ealier, sePushPullConstraint. This time I decided to have a go with writing a deformer. What this deformer does is bind and snap the closest vertices in a specific tolerance of the deformed...